About this simulation
When two objects touch, each pushes on the other. Red arrows show those two forces: always the same size, always opposite. Blue arrows show the accelerations, and those are not the same. The same force has a bigger effect on a smaller mass.
The equation panel writes it as Ma = F = mA, with each letter sized by its value. A bug hitting a car gets a tiny m and a huge A; the car gets a huge M and a tiny a. After contact the force is gone, so each object just keeps its speed — all three laws in one run.
The contact force is held steady while the objects touch, so it is easy to compare. Masses and contact times are round numbers chosen for illustration, objects are not drawn to scale, and the impact is shown in slow motion; before and after run at real speed.
Learning Goals
How to Use
Classroom Notes
Start with Bug & car: ask the class which feels the bigger force, take a vote, then pause mid-impact. Simple detail is the default; Full adds velocity readouts. Momentum and impulse language is deliberately left out — the companion Impulse & Momentum simulation picks up from here.