About this simulation
Two notes that are almost the same pitch add up to one tone that swells and fades. Three graphs share one time axis: Wave 1, Wave 2, and the two added together — what actually reaches your ear when both play.
When crests line up with crests the waves add and the sound is loud. A moment later one wave has pulled half a cycle ahead, crests meet troughs, and the waves cancel. Then they line up again. That happens |f1 − f2| times every second, and the simulation plays it through the speakers while you watch.
Real notes wiggle hundreds of times a second, far too fast to see, so in the Beat pattern view the wiggles are drawn slowed down. The beats themselves are not: the time axis, the beat length and the sweep line that follows the sound are all true to the audio.
Learning Goals
How to Use
Classroom Notes
The Try these presets cover the standard sequence — slow beats, fast beats, same pitch, far apart. Simple detail is the default; Full adds the envelope equation and its dashed outline for classes ready for it. The beat frequency readout shows the subtraction it comes from, so students can check it by hand.